3Ds Max to BVE Exporter

View previous topic View next topic Go down

3Ds Max to BVE Exporter

Post by ddc01137 on Sun Oct 13, 2013 3:10 pm

Hello,
Many people here seem to have trouble in converting Modeling tool to BVE Object format.
So, I developed measures below in 2011~2012, which will make you do converting work in a very easy way.
I hope this will be so helpful to many BVE Add-on developers.


1. How to export directly from 3Ds Max
Download / https://skydrive.live.com/redir?resid=7BFEA27D40CAC47C!301&authkey=!AHLbEZzeVoLYUIw
Available only in 3Ds Max 2010, 2012 version

(1) Decompress and prepare ExportCSV.dle file which corresponds to your max version.
(2) Put the dle flie in '3ds max directory'\plugins folder.
(3) Check max unit settings to meter.
(4) Attach every object to editable mesh as much as you can.
(5) Export


2. How to convert .3ds format
Download / https://skydrive.live.com/redir?resid=7BFEA27D40CAC47C!302&authkey=!AHhzfXtCl8OJCdU


Also, I 've developed the tool to convert .3DS file.
If there is an error which says "mfc100.dll is missing", download the link below.
http://www.microsoft.com/ko-kr/download/details.aspx?id=5555

ddc01137

Posts : 2
Join date : 2013-10-13
Age : 23
Location : Korea

http://ddc01137.blog.me

Back to top Go down

Re: 3Ds Max to BVE Exporter

Post by chrisrose1993 on Sun Oct 13, 2013 9:46 pm

Thank you ever so much for this, Makes live a hell of a lot easier and I can finally delete the hideous Blender from my PC Very Happy

However, It exports the polys as triangles making the poly count a lot higher. Is it possible to change this?
avatar
chrisrose1993

Posts : 32
Join date : 2012-03-18
Age : 24
Location : Romford, Essex

http://www.flickr.com/photos/chrisrose1/

Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum