Plans to translate BVE5 Documentation

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Plans to translate BVE5 Documentation

Post by lonelyinardwick on Sun Jun 16, 2013 10:20 pm

Hi all, over the summer holidays, I intend to work with 1821SH to translate the bve5 documentation into simple english, should it not necesarily mean british english. I would like to be paid on a voluntary basis over a period of approximately 3 to 4 months to cover the expenses of the transition between from manchester to crewe where my chosen foundation degree course is taught. And i don't think i would want to end my voluntary summer job until then, because whilst i cannot guarantee my translation would be perfect, which is why i'll be also providing help when my translation doesn't make sense, during or after it.

if i'm able to develop for bve5 myself, i'll even write guides for ideal styles of development after translating. although realistically speaking, as far as i'm aware the bve5 documentation isn't finished; i still don't know how to get over the .x object files (itself takes too long to write manually and the coding structure is completely different to b3d and csv), and it would only come after i finished translation which could be by august.

various incomplete projects have told me that this translation project shall wait. but my pendolino project for example had never got off to a solid start and then realising joeyfjj and stevegr had done theirs already. i presume there will be a number of projects i will lay off, and some projects including the said pendolino project i should bin. I realise the potential to for the translation project if done sooner, more bve5 wips come winter onwards.

whilst i have written a review of bve5 since its release, i also intend to review on the development documentation to encourage more bve5 developers, though i'm hoping that the outcome from this will be more western developers choosing to develop for bve5 including me, more translators to translate the document into their own languages, and a new knowledge base for western bve5 users.

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Re: Plans to translate BVE5 Documentation

Post by spara on Mon Jun 17, 2013 11:47 am

I'm not entirely sure what you're asking here Wongie. Are you wanting us to pay you to translate the BVE5 documentation?

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Re: Plans to translate BVE5 Documentation

Post by lonelyinardwick on Mon Jun 17, 2013 2:56 pm

I mean I will go ahead with the project, though if anyone is willing to donate me as means of a summer job of translating the documentation in order to cover the costs of me moving between town, then I greatly appreciate that, I'm not asking for much.

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Re: Plans to translate BVE5 Documentation

Post by Quork on Mon Jun 17, 2013 9:42 pm

I think that's a fair idea. "Crowdfunding" would be the appropriate term.
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Re: Plans to translate BVE5 Documentation

Post by mrknowitall on Tue Jun 18, 2013 9:47 am

I would give my reasons for not agreeing with this, but i'm charging you a fee for me to tell you Jeff. Very Happy
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Re: Plans to translate BVE5 Documentation

Post by Quork on Tue Jun 18, 2013 11:24 am

Ben do you know that there are translater sites, where a volontary translater gets even dozens of cents per word?

There's a difference between charging a fee and accepting donations. The latter is acceptable in this case I think.
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Re: Plans to translate BVE5 Documentation

Post by lonelyinardwick on Fri Jun 21, 2013 8:49 pm

@Quork thanks for your remarks, I guess I'll drop this contributions thing entirely since this isn't the right audience. I'm still getting paid from my parents' takeaway business so surely I'll be fine.

@mrknowitall thank you as well for your remarks, then would you give such reasons why you agree so?

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Re: Plans to translate BVE5 Documentation

Post by spara on Fri Jun 21, 2013 8:56 pm

With respect Wongie, your personal finance issues are just that. Personal. It's not for us to donate money to help you out. 

You will be unlikely to get financial support from what is ultimately a free simulator with free addons. If you really want to be paid then Railworks or Train Simulator 2013 are the way forward.

For the record, I have no problems with authors asking for donations, as long as we're not put into a situation where donations are demanded in return for work. Then they are not donations - it's payment for a product, which therefore means there will be minimum standards of quality expected by the customer. In the case of translation work, that quality is comprehensible, clear, unambiguous English which, judging by some of your posts, may be a challenge for you.

I hope you will take this advice in the way it was meant - constructive and helpful.

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Re: Plans to translate BVE5 Documentation

Post by Stevegr on Fri Jun 21, 2013 9:29 pm

I must admit all this is a bit academic.

NWM for example will not be made as a Bve5 route, it has lot's Open Bve coding in it.

That means you can't just run it through the converter and make it work.

Cabs/trains, well anything that's not been updated to be png file format could be..

Athough there's not that many on Bve4Trains that still are in bmp format.

Bve5, it's not something that means a sudden change in what sim the active developers in Bve decide to make things for in the UK.

Jeff is a student and they are all a bit broke, I can't see any problem that he asks for a bit of cash to try and make Bve5 more UK suitable.

But there's a shortage of anyone that actually tries to make something for Open Bve in the UK.

So Bve5?

Maybe not...
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Re: Plans to translate BVE5 Documentation

Post by mrknowitall on Sun Jun 23, 2013 10:35 pm

Wongie2009 wrote:@Quork thanks for your remarks, I guess I'll drop this contributions thing entirely since this isn't the right audience. I'm still getting paid from my parents' takeaway business so surely I'll be fine.

@mrknowitall thank you as well for your remarks, then would you give such reasons why you agree so?


Well Jeff, I've got to say if you look at what you've asked in a 'third person' point of view, you are basically saying you will do the translation, but you want or wish for people to pay, the hard reality is that people are not as yet 100% sure about BVE5, not because they don't want, but because there is no such English translation. maybe if you put a really good input and people can follow set instructions on the information you write, people may wish to donate is there is such a facility on a said hosting site.

Quork I have noticed is a big contributor to the donations for OpenBVE, as he normally announces what amount has gone where each time he makes one, so you never know, they're other people who donate a vast amount of time and money into BVE5 & OpenBVE who like to keep it to themselves. 

so in a nutshell, if you could do something as good or maybe better than the current information like that of Dennis Lance, maybe people would hit the donate button, I would have donated to Dennis is there was a donation page as what I know about route building (which is not a lot) as all come from the information he provided.

I also wish you all the best on your choice.
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Re: Plans to translate BVE5 Documentation

Post by graymac on Mon Jun 24, 2013 9:40 am

I would have donated to Dennis is there was a donation page as what I know about route building (which is not a lot) as all come from the information he provided.

Quite so, Ben. We ALL owe Dennis a huge gratitude for his work in explaining the mysteries for us to get involved.

@Wongie - Should you succeed in producing a lucid, grammatical and comprehensible translation of the BVE5 building instructions it would help to promote the program in English-speaking countries. I don't know how many people would become involved or how long it might take before significant numbers of players adopted it. All I can say is that you might get some donations from a few of the people who avail of it. I have had some encouraging response from a small yet significant proportion of users on the Celtictrainsim site, enough to ensure the essential hosting can continue to provide the route and train downloads free of charge to all.
There's a saying, "You have to speculate to accumulate" - it smacks of capitalism and I don't care for it but it's true - you're going to have to gamble your own time if you do this project, rewards may come later. Or not. It's all a gamble.
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