Is there a way to model BVE objsects using Blender?

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Is there a way to model BVE objsects using Blender?

Post by devilreborn on Sun Sep 02, 2012 8:05 am

Just wondering. confused confused
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devilreborn

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Re: Is there a way to model BVE objsects using Blender?

Post by graymac on Sun Sep 02, 2012 11:56 am

No* Very Happy


* judging from the number of times this topic has been raised, and the absence of any satisfactory answer to date. Possibly, in the time that has been wasted in attempting (and failing) to make this happen, the job could be done using tried an tested ways.
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Re: Is there a way to model BVE objsects using Blender?

Post by Northern Line on Sun Sep 02, 2012 8:04 pm

graymac wrote:No* Very Happy


* judging from the number of times this topic has been raised, and the absence of any satisfactory answer to date. Possibly, in the time that has been wasted in attempting (and failing) to make this happen, the job could be done using tried an tested ways.

I agree.
@devilreborn: Before coming up with something like this please check the forum posts as well as with other users first based on this kind of matter before starting a topic.


Locked.


Last edited by Northern Line on Sun Sep 02, 2012 8:08 pm; edited 1 time in total (Reason for editing : Added information)
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Re: Is there a way to model BVE objsects using Blender?

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