Help me with openBVE Mac

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Help me with openBVE Mac

Post by Martin Heron on Fri Jun 01, 2012 7:13 pm

Hello guys, hope someone on here can help.

I downloaded openBVE for Mac (the 'Auto Installer) as well as Mono, OpenAL and SDL which I then installed according to the instructions. I have also installed a route and a train to run.

However, I can open openBVE, BUT when I click on a route/train to select in in the window, openBVE closes with no error message.

Can anyone help?

Martin H. Heron

Martin Heron

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Re: Help me with openBVE Mac

Post by Dj Hammers on Sat Jun 09, 2012 10:51 pm

What version of OS X are you using?


Also, is the user account on your Mac an administrator account?
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Re: Help me with openBVE Mac

Post by Martin Heron on Sun Jun 10, 2012 10:22 am

I am using version 10.6.8 and i am the only administrator.

Rgds

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Re: Help me with openBVE Mac

Post by SpoF on Sun Jun 10, 2012 2:50 pm

I can confirm this issue on 10.7.3 as administrator. When starting OpenBVE via the Terminal, I get the following Error-Message:

Code:
[SpoF@MacBook ~/Downloads/OpenBVE.app/Contents/Resources]$ mono OpenBve.exe
2012-06-10 15:46:46.606 mono[17442:707] WARNING: CFSTR("C69/77 Circle/Hammersmith and City/District Line \37777777757\37777777677\37777777675sub-surface\37777777757\37777777677\37777777675 EMU 
Built 1969/77

Design Speed 45mph
2 car set used in diagrams of 2car x 3

www.trainsimcentral.co.uk

Power :0- coast  1-Shunt  2-Series 3-Parallel
Brake: 3 steps + Emergency
Combined Traction/Brake controller

Photo taken at Notting Hill Gate, February 1998. 
Photo taken by Paul Jobber.

-----------------------------------------------

Train last updated February 2005

Cab, sound arrangement, and physics by and (c) Steve Green.

Train performance data, photographic reference, Run, door & whistle sounds provided by and (c) Alan Lee & Solidbond.

Base art for Traction/Brake Controller & Reverser by Dr. Jimi, used originally on his C Stock cab for MSTS

Motor 0 sound and Air sound provided by and (c) Dan Lewis

Motor 1 & 2 sounds provided by and (c) David White

Emergency brake sound provided by and (c) John Owen


Point sound thanks to Wulf, (c) Wulf

") has non-7 bit chars, interpreting using MacOS Roman encoding for now, but this will change. Please eliminate usages of non-7 bit chars (including escaped characters above \177 octal) in CFSTR().
System.NullReferenceException: Object reference not set to an instance of an object
  at System.Windows.Forms.ListView+ItemControl.ItemsMouseDown (System.Object sender, System.Windows.Forms.MouseEventArgs me) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.Control.OnMouseDown (System.Windows.Forms.MouseEventArgs e) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.Control.WmLButtonDown (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.ListView+ItemControl.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.Control+ControlWindowTarget.OnMessage (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.Control+ControlNativeWindow.WndProc (System.Windows.Forms.Message& m) [0x00000] in <filename unknown>:0
  at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr wParam, IntPtr lParam) [0x00000] in <filename unknown>:0
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceGetGeometry: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorFailure: Set a breakpoint @ CGErrorBreakpoint() to catch errors as they are logged.
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceSynchronize: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceGetGeometry: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceSynchronize: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceGetGeometry: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceSynchronize: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceGetGeometry: Invalid device window
Jun 10 15:46:46 MacBook.local mono[17442] <Error>: kCGErrorCannotComplete: CGSDeviceSynchronize: Invalid device window
[SpoF@MacBook ~/Downloads/OpenBVE.app/Contents/Resources]$

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Re: Help me with openBVE Mac

Post by Dj Hammers on Sun Jun 10, 2012 5:04 pm

Did you install OpenBVE on your Mac manually, or with the self-installer hosted on http://www.openBVE.org ?

Also, do you have the latest version of mono and SDL installed?
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Re: Help me with openBVE Mac

Post by Martin Heron on Sun Jun 10, 2012 7:21 pm

I used the self installer, and yes I have the latest verison of mono and SDL.

Any help gratefully received!

MHH

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Re: Help me with openBVE Mac

Post by Dj Hammers on Sun Jun 10, 2012 7:57 pm

Will openBVE crash when you try clicking on any of the side buttons such as the "Options" button?
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Re: Help me with openBVE Mac

Post by Martin Heron on Sun Jun 10, 2012 10:25 pm

They all work without crashing. It only has a problem when you select the route. When you select it, it crashes before the preview window shows and before you get a chance to select a train without any explanatory dialogue.

Thanks for your ongoing help Smile

M Heron

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Re: Help me with openBVE Mac

Post by Dexter on Mon Jun 11, 2012 3:07 pm

I supposed you have already tried with more than one specific route...
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Re: Help me with openBVE Mac

Post by Martin Heron on Mon Jun 11, 2012 4:14 pm

Yeah tried different activities and different routes.

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Re: Help me with openBVE Mac

Post by Dj Hammers on Fri Jun 15, 2012 4:01 pm

This is a very interesting issue being that the "invalid device window" error only appears on some systems, but not all.

Don't worry, we haven't given up. A solution is actively being researched.
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