ACE files in open BVE

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ACE files in open BVE

Post by busheyheath on Sun May 13, 2012 5:10 pm

It seems to be possible to import .ACE-files for use in Open BVE. I have read Michelles documentation on that matter, but I don't understand it. I have tried to view some .ACE-objects in Object viewer, but with no result. Can any of you help me?
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Re: ACE files in open BVE

Post by Dexter on Sun May 13, 2012 5:23 pm

Could you send me the documentation? Derryck-at-seznam.cz
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Re: ACE files in open BVE

Post by busheyheath on Sun May 13, 2012 8:32 pm

Sent..... Very Happy
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Re: ACE files in open BVE

Post by Emmanuel Vallois on Mon May 14, 2012 5:34 pm

MSTS .ACE files are texture files, not object files, so it’s perfectly normal they won’t be opened by Object Viewer. They can be used in recent versions of openBVE to texture B3D/CSV/X object, thus avoiding format conversion if taking a texture from an MSTS object.

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