OpenBVE avid driver/player needed.

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OpenBVE avid driver/player needed.

Post by mrknowitall on Sun Mar 04, 2012 9:46 pm

as the title says, im not after any developer, but a driver, someone whos willing to spend a good few hours driving one of my trains. they need to have a good system and a copy of the latest NWM. and something like Fraps and maybe a keep eye for improvement too. they're only needed for one trip a day for a maximum of seven days, and this is will be for a WIP train that has not yet been released.

Ben
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Re: OpenBVE avid driver/player needed.

Post by Dexter on Sun Mar 04, 2012 9:50 pm

I am not too sure about my system's quality, but I am more than sure there will be volunteers. Smile
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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Sun Mar 04, 2012 9:53 pm

thats what im hoping mate! Very Happy

its a whole new cab and train too! Razz
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Re: OpenBVE avid driver/player needed.

Post by graymac on Sun Mar 04, 2012 10:28 pm

Ben, you should be looking for a test pilot with a BAD system. If your trains will run on that then your customers will not have any difficulty with them.
If you can't make trains work for people with mediocre PCs you are excluding a great many users from enjoying the sim experience.
Why do you think I use an old pile of crap for routebuilding, even though I also own a decent machine?
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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Sun Mar 04, 2012 10:33 pm

Oh, my trains have always run on a BAD system, since i started with a bad system, and ill always have the low end PC's in mind in my creations, the only reason i needed the system to be good was a new concept i was "trialling"

The train will run no problems on low ends PC's and should be excellent on high end pc's.

But i've said too much, i don't want to give nothing away Razz
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Re: OpenBVE avid driver/player needed.

Post by graymac on Sun Mar 04, 2012 10:35 pm

Ah, right! I don't want yez to be spillin' any beans! Careless talk costs kneecaps LOL albino
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Re: OpenBVE avid driver/player needed.

Post by Northern Line on Mon Mar 05, 2012 7:38 am

Hmm yeah Ben I am able to run it since my graphics card is excellent with openbve. So I'd be willing to give it a try, but since my grans staying in my room till Thursday and by this time, someone would have finished before me.

Sorry Ben,

Shaq
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Re: OpenBVE avid driver/player needed.

Post by Tstageman on Mon Mar 05, 2012 7:42 am

Yeah count me in Ben seeing as you said you'd help out with West Horton Tram.

Thanks

Tom
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Re: OpenBVE avid driver/player needed.

Post by viccylinefan on Mon Mar 05, 2012 8:17 am

Ooh ooh count me in pretty pleaseeeeeeeeeeeeeee Very Happy

viccylinefan
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Re: OpenBVE avid driver/player needed.

Post by graymac on Mon Mar 05, 2012 10:10 am

Viccy, If Ben gets as much feedback as I did when I last let you have something to try he would be better off sending it to Timbuktu for testing.
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Re: OpenBVE avid driver/player needed.

Post by Tstageman on Mon Mar 05, 2012 10:19 am

Send me some stuff Gray and I'll give you some feedback, I'll find somewhere to 'build' some nice buildings on West Horton.

Tom
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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Mon Mar 05, 2012 11:00 am

Tstageman wrote:Yeah count me in Ben seeing as you said you'd help out with West Horton Tram.

Thanks

Tom

This will include doing a few full routes properly? is that ok ? all i can say its 9 cars long Wink
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Re: OpenBVE avid driver/player needed.

Post by Tstageman on Mon Mar 05, 2012 11:09 am

Oh yes, I don't very often drive half way anyway, I have a fairly long attention span!! Ooh I wonder what that could be then!

Tom

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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Mon Mar 05, 2012 11:09 am

the clue of the name is kinda in the lenght of the cars Wink
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Re: OpenBVE avid driver/player needed.

Post by Wakim2005 on Mon Mar 05, 2012 11:33 am

mrknowitall wrote:as the title says, im not after any developer, but a driver, someone whos willing to spend a good few hours driving one of my trains. they need to have a good system and a copy of the latest NWM. and something like Fraps and maybe a keep eye for improvement too. they're only needed for one trip a day for a maximum of seven days, and this is will be for a WIP train that has not yet been released.

Ben

I would be happy to spend a good few hours driving one of your trains and also I have the latest version of NWM. Also what train is it?

Kind Regards

Tom

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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Mon Mar 05, 2012 11:40 am

A class 91 Wink
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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Mon Mar 05, 2012 1:27 pm

here's a preview, i'm currently adding her panto etc..





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Re: OpenBVE avid driver/player needed.

Post by Tstageman on Mon Mar 05, 2012 1:34 pm

Love it!!

Tom
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Re: OpenBVE avid driver/player needed.

Post by viccylinefan on Mon Mar 05, 2012 1:51 pm

"Smacks lips" MMMMMMMMMMMMMMMM So good and sexy! Very Happy

viccylinefan
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Re: OpenBVE avid driver/player needed.

Post by mrknowitall on Mon Mar 05, 2012 2:07 pm

viccylinefan wrote:"Smacks lips" MMMMMMMMMMMMMMMM So good and sexy! Very Happy

viccylinefan


no need to hurt your self Razz



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Re: OpenBVE avid driver/player needed.

Post by Wakim2005 on Tue Mar 06, 2012 11:21 am

It looks brilliant!

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Re: OpenBVE avid driver/player needed.

Post by Virgintrains61 on Tue Mar 06, 2012 12:06 pm

I pretty much interested Ben. WIP train I like to test. After all I'm much of a player. Haven't developed yet but will in the future.

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Re: OpenBVE avid driver/player needed.

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