West Horton Trams

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Re: West Horton Trams

Post by Tstageman on Sun Mar 18, 2012 6:14 pm

A bit more development of the first of 3 canal areas on the route, just before The Mayburys tram stop. This is where the tram first crosses the canal, obviously this is a WIP including a new bridge which I've spent the last 3 days building! None of this transparent texture stuff, all done using vertex faces etc.






Any comments please

Regards

Tom
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Re: West Horton Trams

Post by Dexter on Sun Mar 18, 2012 6:19 pm

Good construction, are planning any textures for the bridge?
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Re: West Horton Trams

Post by Tstageman on Sun Mar 18, 2012 6:26 pm

Yes there will be some, as obviously there will be for the rest of the canal area, I wanted to get the construction sorted first and in place then I can build up a library of textures.

If anyone has any steel girder textures that I could use, they would be much appreciated.

Tom
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Re: West Horton Trams

Post by busheyheath on Sun Mar 18, 2012 6:30 pm

Looking promising. Good rails on the bridge!
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Re: West Horton Trams

Post by Tstageman on Sat Mar 24, 2012 4:09 pm

I have a wee problem that I wonder if anyone can help with. I have made up a train.dat for my first Horton Tram, but it seems to go a bit nose heavy when braking and aims for taking off when you accelerate hard, how can I alter this? I can't add too much weight to it as it just slips the wheels.

Thanks

Tom
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Re: West Horton Trams

Post by busheyheath on Sat Mar 24, 2012 4:26 pm

The water in the canal could be a bit lighter, as it is meant to reflect the blue skies above. I assume there is no ink factory in the neighbourhood Wink
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Re: West Horton Trams

Post by Tstageman on Sat Mar 24, 2012 5:05 pm

Haha yes I could indeed put in an ink factory! No, its not quite finished yet it was just to test the transparency colour, surely it should more be a grey colour seeing as its a canal!

Tom
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Re: West Horton Trams

Post by Dexter on Sat Mar 24, 2012 7:31 pm

By the way, if do not consider the tone of the blue color, you are using a very nice water texture. Where did you get it?
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Re: West Horton Trams

Post by Tstageman on Sat Mar 24, 2012 7:36 pm

Its a transparent panel, with the set color command set to 0,0,255, with 80, added on the end for transparency.

Regards

Tom
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Re: West Horton Trams

Post by Dexter on Sat Mar 24, 2012 7:39 pm

Tstageman wrote:Its a transparent panel, with the set color command set to 0,0,255, with 80, added on the end for transparency.

Regards

Tom

Well obviously, but I meant the texture that is beneath. Very Happy
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Re: West Horton Trams

Post by Tstageman on Sat Mar 24, 2012 8:19 pm

Ah I see sorry Derryck, I didn't twig thats what you meant! Embarassed

Its a standard tarmac texture that I'm using throughout the whole of the route, thats set a small distance below the see through panel...

Tom
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Re: West Horton Trams

Post by Egg on Sun Mar 25, 2012 1:27 pm

Tstageman: I think you must have missed that Derryck was interested in your "very nice water texture". If your local council are surfacing roads with tarmac like that, I'm glad I'm not driving on them!

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Re: West Horton Trams

Post by Tstageman on Sun Mar 25, 2012 5:29 pm

Yes, I'm aware of this now Egg, and the tarmac texture may well change sometime in the future, this is just the first initial idea for the route before it gets a bit of a makeover before release.

Has anyone come up with an answer for this at all...

I have a wee problem that I wonder if anyone can help with. I have made up a train.dat for my first Horton Tram, but it seems to go a bit nose heavy when braking and aims for taking off when you accelerate hard, how can I alter this? I can't add too much weight to it as it just slips the wheels.



Regards

Tom
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Re: West Horton Trams

Post by Dexter on Sun Mar 25, 2012 8:00 pm

You have to edit brake pipe pressures and also acceleration, it's the color graphs divided per "gear".
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Re: West Horton Trams

Post by Tstageman on Sat Apr 21, 2012 9:23 pm

Small update on the route, half of the underground section under the centre of the city has been completed with track and stations in place, just lots of details to add plus signals (which I still need to work on), a quick taster shot to get the interests flowing again and I'll post a few more tomorrow or Monday.



Regards

Tom
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Re: West Horton Trams

Post by Tstageman on Tue May 01, 2012 6:25 am

Another update with some more screenshots, opinions please.






This shot showing the T4 tram which I am also building at the moment, looks a bit more modern!











Regards

Tom
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Re: West Horton Trams

Post by Dexter on Tue May 01, 2012 1:09 pm

Hi Tom, good progress made there, keep it up. I like the idea of creating a tram route, since there's not many of them and just a small percentage of the existing ones can be signed "quality ones". Keep up the good work. Smile
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Re: West Horton Trams

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