West Horton Trams

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Re: West Horton Trams

Post by Northern Line on Sun Mar 04, 2012 2:41 pm

Based on the signals, both Croydon Tramlink and Nottingham NET signals are the same?

It's called standard uk tram signalling, I can make it if you want.


Last edited by Northern Line on Sun Mar 04, 2012 2:42 pm; edited 1 time in total (Reason for editing : Adding text)
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Re: West Horton Trams

Post by mrknowitall on Sun Mar 04, 2012 4:29 pm

Derryck wrote:Maybe you can cooperate on something. Smile

This is a nice touch. i wouldnt mind having a go at a tram. i've mastered the EMU,DMU and powerhouses now. i never though of giving a tram ago, if you wish for my help, i can always get the copy from you, add some better faces, and build her myself. your choice pal! (:
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Re: West Horton Trams

Post by Tstageman on Sun Mar 04, 2012 4:53 pm

Have a crack by all means Ben, there will never be too many driveable trains for BVE! And considering we have no trams or very few at present, it would be something different. Have a go at a different style of tram if you fancy, whatever you can cunjer up, I can send you some loading guage dimensions if you want then you have something to work to? Such as platform height, max width and pantograph height, that kind of thing.


Shaq, yeah if you fancy having a go at that then please do, I wouldn't know where to start when it comes to signalling, I would know how to implement it into the route but the building and animating the actual signals would be lost on me.

Thanks for all your interest guys, its really spuring me into building this.

Kindest Regards

Tom
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Re: West Horton Trams

Post by mrknowitall on Sun Mar 04, 2012 7:07 pm

Well if you can send me what you have, and ill build from their mate, either pm me or email via my site name @hotmail.co.uk
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Re: West Horton Trams

Post by Tstageman on Sun Mar 04, 2012 7:17 pm

Ok, I will send you some bits across Ben, I am still going to work on the one I have begun but by all means use that as some sort of base or add bits to it or whatever you fancy.

The one main thought I have at the moment is I have a front facing car (the one in the screenshot at the beginning of the thread) and a centre car, a smaller vehicle that holds the pantograph and a bogey beneath and then I need to create a rear facing car like the front car. Is there a quick way to turn it all around in Object Viewer or is it a case of rewriting the whole thing?

Thanks

Tom
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Re: West Horton Trams

Post by Northern Line on Sun Mar 04, 2012 7:21 pm

If you want I could work on getting the 3D cab handle working
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Re: West Horton Trams

Post by mrknowitall on Sun Mar 04, 2012 7:22 pm

Pop rotateall 0,1,0,180 in the last car config

Or pop reversed =true in the extension.

Ill look forward to the reply
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Re: West Horton Trams

Post by Tstageman on Mon Mar 05, 2012 7:45 pm

Yeah that'd be brilliant Shaq, cheers.

Heres what I've just spent half hour or so knocking up:



Sure I can find a space for this somewhere on West Horton! Still a work in progress obviously.

Tom
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Re: West Horton Trams

Post by Northern Line on Mon Mar 05, 2012 7:56 pm

Please make a parking lot next to it, I'd love some pizza tonight
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Re: West Horton Trams

Post by graymac on Mon Mar 05, 2012 8:29 pm

How about something disgusting to eat . . . . .

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Re: West Horton Trams

Post by Dexter on Mon Mar 05, 2012 8:31 pm

Yay! Graymac's toasts!!! Very Happy
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Re: West Horton Trams

Post by kwijiboenator on Mon Mar 05, 2012 8:36 pm

Nice! These objects make me feel like making a start on the line side objects on HS2. I'd have made a start on those earlier had it not been for setting up the OHLE - plus I think I also need to decide on what buildings - outside of parts of the M1 emerging through the trees and/or running in and around the route - would be the type that one would see line side on HS2...
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Re: West Horton Trams

Post by Virgintrains61 on Mon Mar 05, 2012 8:58 pm

Im proud of your route Tstageman. It's great to create what everyone can look forward to

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Re: West Horton Trams

Post by busheyheath on Mon Mar 05, 2012 9:00 pm

graymac wrote:How about something disgusting to eat . . . . .


Very well-made! I hope you will share this place!
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Re: West Horton Trams

Post by Dexter on Mon Mar 05, 2012 9:05 pm

Haha, we shall see what they have in store in Ireland... I just added one apartment from their production.Very Happy
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Re: West Horton Trams

Post by busheyheath on Mon Mar 05, 2012 9:12 pm

And a beautiful one, well done!
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Re: West Horton Trams

Post by graymac on Mon Mar 05, 2012 9:43 pm

It's already released and in one route. You gotta find it Basketball
(this pic from the latest WIP shows an updated Muck Donalds - the existing one only views from one side. So find it and have a go at improving it, to see if you can!!)
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Re: West Horton Trams

Post by Dexter on Mon Mar 05, 2012 9:51 pm

graymac wrote:(this pic from the latest WIP shows an updated Muck Donalds

You sure it is not DUCK DONALD?
By the way, Tom, you made me browse the Internet for a pizza service. Very Happy Very Happy Very Happy
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Re: West Horton Trams

Post by Northern Line on Mon Mar 05, 2012 11:48 pm

graymac wrote:It's already released and in one route. You gotta find it Basketball
(this pic from the latest WIP shows an updated Muck Donalds - the existing one only views from one side. So find it and have a go at improving it, to see if you can!!)

Did you include a drive thru?

@Tstageman

Thanks to joey I now have an animated handle for the 3D cab but If I want to create the 3D cab, I will need a plan of what the cab will look like.

Thanks

Shaq


Last edited by Northern Line on Mon Mar 05, 2012 11:54 pm; edited 1 time in total (Reason for editing : Added information :p)
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Re: West Horton Trams

Post by graymac on Tue Mar 06, 2012 11:54 am

Did you include a drive thru?

No, but a more recommended feature would be a DRIVE PAST!
McDonalds, yeeeugh!! No
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Re: West Horton Trams

Post by Wakim2005 on Tue Mar 06, 2012 11:55 am

I had Food Poisening the last time I had Macce D's.

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Re: West Horton Trams

Post by graymac on Tue Mar 06, 2012 12:02 pm

That'll learn ya!! No No
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Re: West Horton Trams

Post by Wakim2005 on Tue Mar 06, 2012 12:47 pm

graymac wrote:That'll learn ya!! No No

Indeed it will.

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Re: West Horton Trams

Post by Tstageman on Fri Mar 09, 2012 7:36 pm

Not much else to update on at the moment folks, however I may have a few screenshots a little later on this evening...

I have a little problem at the moment though, I have a 5 car tram in the workshop but I need to be able to define how long each car is as they are all different, how can I do this? I've looked in the train.dat file and the .dat file of various other trains but any way that I use it always comes up with an error whenever I try to load the train in Open. Any ideas?

Many Thanks


Tom
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Re: West Horton Trams

Post by graymac on Fri Mar 09, 2012 8:15 pm

Its the extensions.cfg file where you need to specify your car lengths. This file takes priority over any car length in the train.dat and permits you to have as many different length cars as you need.
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Re: West Horton Trams

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