Dynamic Lighting & Backgrounds, based upon the time of day

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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by MattD6R on Fri Nov 11, 2016 12:09 pm

I gave this a test without any issues and it works very well. Great work on this and it is another excellent addition.

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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by leezer3 on Fri Nov 11, 2016 2:58 pm

Good Smile

Have updated the developer documentation now too for good measure.

Will see about trying to get RC8 pushed this weekend-
I think at the minute things are 90% stable enough for an 'official' reccomended full release, as opposed to at the minute a bunch of test releases.

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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by phontanka on Fri Nov 11, 2016 10:26 pm

Thanks Chris. Great!
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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by phontanka on Sun Dec 25, 2016 11:00 pm

Chris, dynamic lighting doesn't work in the latest daily builds.

I was about to make a night route variation to match the Christmas tram that's just been released but dynamic lighting just doesn't work. There are no error messages, nothing, just everything is bright. To double check if I didn't screw up anything I downloaded the November 4th version and even though it produces a warning, dynamic lighting does work in it.
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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by leezer3 on Tue Dec 27, 2016 11:47 am

phontanka wrote:Chris, dynamic lighting doesn't work in the latest daily builds.

I was about to make a night route variation to match the Christmas tram that's just been released but dynamic lighting just doesn't work. There are no error messages, nothing, just everything is bright. To double check if I didn't screw up anything I downloaded the November 4th version and even though it produces a warning, dynamic lighting does work in it.

Sorry, my fault entirely....

I 'fixed' a bug where dynamic lighting was updating in both the menu and in-game by only getting it to update in the menu by mistake Laughing

Corrected.

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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by phontanka on Tue Dec 27, 2016 5:56 pm

Thanks. Would it be large chunk of work to add dynamic lighting capability to RouteViewer?
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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by leezer3 on Tue Dec 27, 2016 7:52 pm

phontanka wrote:Thanks. Would it be large chunk of work to add dynamic lighting capability to RouteViewer?

Yes but no Razz

Route Viewer has no internal concept of time, and a lot of the plumbing is missing, so whilst it'd be feasible, it's not likely to happen.

Having said that, one of my medium-term aims is to merge Route Viewer into a more within the main program.
It makes no sense maintaining both when virtually all the code is identical.

Watch this space Smile

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Re: Dynamic Lighting & Backgrounds, based upon the time of day

Post by phontanka on Tue Dec 27, 2016 10:23 pm

I see and agree.
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Re: Dynamic Lighting & Backgrounds, based upon the time of day

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