openBVE 1.5.0 RC1 - BUGS

Page 9 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9

View previous topic View next topic Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by Delsin on Wed Apr 05, 2017 8:22 pm

This route loads on 1.4.3, but crashes the experimental builds: http://www.bveklub.hu/mav-29-30/
avatar
Delsin

Posts : 33
Join date : 2016-08-20

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by leezer3 on Thu Apr 06, 2017 12:40 am

Thanks, will try to get a look at those two tomorrow.

Been a little busy this week (don't try helping to organise a model railway exhibition.....), but will get them fixed ASAP!

leezer3

Posts : 858
Join date : 2011-08-23

http://www.bvecornwall.co.uk

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by leezer3 on Thu Apr 06, 2017 7:38 pm

Delsin wrote:This route loads on 1.4.3, but crashes the experimental builds: http://www.bveklub.hu/mav-29-30/

That's interesting.

Something's happening related to the total route length. On 1.4.3, it's using ~900mb of memory, but on 1.5.1.0, it's pushing ~1400mb
The .Net framework throws a wobbly if we (as a 32-bit app) try to allocate more than 1.5gb of memory.
It's not crashing for me, but a heavy train would probably push it over the edge.

Will have to do some investigating.

leezer3

Posts : 858
Join date : 2011-08-23

http://www.bvecornwall.co.uk

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by HijauKuda on Wed Apr 12, 2017 11:12 am

Sir Chris
I did download and did run a route and test the program of 11 April.
I did find that route scenery background and the objects most is not displaying and is black.
I did revertion to program of 2 April which does work for me.

I do use the Windows 7 64 Bits and the Nvidia with settings
Vertical Sync Disabled
Nearest Neighbor Mipmap
Anti-Aliasing 1
Transparency Smooth
Load In Advance

Good day and night for you
Hijau

HijauKuda

Posts : 67
Join date : 2012-01-18

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by HijauKuda on Thu Apr 20, 2017 3:26 am

Sir Chris
I did find old 1.4.3 and your program of 2 April v1.5.430.1096-travis, it does work for me
I am sad of your developing program versions of after 2 April do not work for me
As they do not find a Railway folder for any route and do have this log.txt message
Railway folder candidate rejected- Directory empty
No Railway folder found- Returning the openBVE startup path

I have many routes and do have located each railway directory for each route
to prevent mingle mix up of objects and sounds of all too many countries routes together
simular to
Legacycontent\
Railway\
Route\
UnitedKingdom Plymouth\Railway\Object\
UnitedKingdom Plymouth\Railway\Sound\
UnitedKingdom Plymouth\*.CSV
Italy Montagnina\Railway\Object\
Italy Montagnina\Railway\Sound\
Italy Montagnina\*CSV

These folders are dozens and many work hours, and helps my simple mind to not get mixed up
but it can not work in your latest programs versions
I am sad

Good day and night for you
Hijau

HijauKuda

Posts : 67
Join date : 2012-01-18

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by Quork on Thu Apr 20, 2017 12:24 pm

I'm bewildered it worked in the first place, since it very clearly breaks the folder structure used and expected by the program... I also separated by countries, but only in routes (so as not to break the file paths within the respective addon) and only as subfolders of Route:
Route\Japan\SHQ\[very good addons]
Route\Japan\SQ\[old/tolerable addons]
Route\Ireland\[addons (they're all "SHQ", so no reason for subfolders)]
etc.
avatar
Quork

Posts : 1073
Join date : 2012-05-05
Age : 25
Location : Hofheim a.T., Hessen (Hesse), European Union

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by leezer3 on Thu Apr 20, 2017 3:51 pm

Let me do some testing with your folder structure and I'll see what I can do.

I'm surprised it's worked at all in the first place though; openBVE expects the folder structure to be as follows:
Railway\Route\
Railway\Object\
Railway\Sound\


When loading, it recursively moves up from the routefile until it locates the 'Railway' folder Smile
At present, it's failing to find your folder, as it's moving up one level too far & finding the empty Railway folder in the root directory.....

Edit: Fixed as soon as things build.

Non-standard folder structures are nastily problematic though. Unfortunately, it's just a plain-text match on the first valid folder name, and simply returns the root openBVE directory if this is not found at all.

I've fixed several breaking cases so far (A Train folder within the Railway folder, nested Railway folders etc..), and this is another.

leezer3

Posts : 858
Join date : 2011-08-23

http://www.bvecornwall.co.uk

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by HijauKuda on Fri Apr 21, 2017 2:13 pm

Sir Chris
I do today find your program version of 20 April, it does work for me
It now will find all object and sound for all the routes with this in the log.txt
Railway folder found

I am happy
Good day and night for you
Hijau

HijauKuda

Posts : 67
Join date : 2012-01-18

Back to top Go down

Re: openBVE 1.5.0 RC1 - BUGS

Post by Sponsored content


Sponsored content


Back to top Go down

Page 9 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum